JavaFX Kurs mit Toni Epple in München
JavaFX 2 wird die neue Standard-Bibliothek für die Entwicklung von grafischen Benutzeroberflächen in Java. Seit Java SE 7 Update 6 wird JavaFX bereits zusammen mit Oracles Java Laufzeitumgebung...
View ArticleSpace Invaders in less than 175 LOC
With the current version of the API I’m at less than 175 LOC for Space Invaders. I’ve got lot’s of “Functional Interfaces” in my APIs that can be converted to Lambda Expressions with JavaFX 8( e.g....
View ArticleCustomizing JavaFX ListView
I’ve started to create a TileMap Editor for my JavaFX game engine. In this editor I’ve got a ListView that displays the Layers. Each Layer is represented by it’s name and a CheckBox is displayed next...
View ArticleCall me Chuck!
Wanna play some Java Game in your Browser, but your Java plugin is disabled? No Problem for Chuck Norris: just head over to http://jayday.de and click the banner image (a+s+d keys to move Duke).
View ArticleDas Chuck Norris Experiment – Java ohne Jailbreak auf iPad und Android
Chuck Norris kann Java auf dem iPad starten – ohne jailbreak!” Mal sehen was nötig ist um das ohne Roundhouse-Kick selbst nachzuvollziehen. Hier wird bck2brwsr vorgestellt, ein neues Open Source...
View ArticleSliding Tasks: ReScheduler for JavaFX
In the TouchWheel control I wrote for touch devices, I wanted to have a little “snap to grid” animation after a user scrolled to a value. You can see it in this video: You get informed of the end of a...
View ArticleTower Defense in JavaFX
I wanted to use my Game Engine to write a Tower Defense game for a long time, but since there was an effort to create a JavaFX Tower Defense Game by another group, I thought I should rather create a...
View ArticleTower Defense in JavaFX (2)
In the last part we’ve created a simple editor that let’s us place turrets. Now we’ll add a spawnpoint where the enemies originate, and define an attack target for them. First I’ll add some more...
View ArticleTower Defense in JavaFX (3)
In the last part you saw how you can create Sprites, animate them, and give them Behavior. But the animation isn’t very nice, because as an Insectoid you’re supposed to always look where you fly....
View ArticleTower Defense in JavaFX (4)
Ok, so far we’ve created a TileMap, displayed it on screen and made it editable in the first part. In the second part we implemented calculation of the attack path using the A* algorithm and made the...
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